![]() I think this single gif is responsible for 90% of the bandwidth usage on this site… You match these to get an extra turn.īroken Hearts – If you match broken hearts, you will lose a large portion of your affection meter. The Bells I Can’t Remember The Name Of – They’re the bell shaped ones. Abilities can range from permanently increasing the spawn rate of certain tokens for the rest of the date, to removing all tokens of one type from the board, to just replacing all tokens of one type with another. They give you energy in order to use your “Date Gifts” which are activated abilities. Sentiment – Sentiment tokens are the small teardrop cyan tokens. Higher passion level gives you a multiple on the amount of affection earned from the four symbols mentioned above. Matching passion symbols boosts your passion level. The other two types will just give a base amount. Matching the symbols they like will net you more affection, matching the symbols they dislike generally net you less. They’re the circular symbols in the image above. You need to fill this meter before you run out of turns to successfully complete the date. Talent/Flirtation/Romance/Sexuality – These are the four symbols that build your affection meter. There are 5 different types of symbols, which each have a different mechanical effect: This is where HuniePop has some differences in genre from most other match 3 games. In order to get her to like you more, you have to go on a successful date, and this is the match 3 part of HuniePop. It’s worth noting that none of these things actually make her like you any more. Getting these questions correct rewards you with extra Hunie, which is used to upgrade your stats, and increase the value of various tokens in the match 3 portion of the game. Chatting is actually a fairly large portion of the gameplay loop, and she’ll either tell you something about herself, such as birthday, favorite season, etc., or she’ll ask you to remember something she’s told you previously. Chatting with a girl gives you a small amount of Hunie, the game’s other currency, but lowers her food meter. ![]() Food, alcohol, and gifts all cost Munie, one of the game’s two currencies, that you get by successfully completing dates ( Editor’s note: just like in real life). You can buy her food, which increases the food meter, you can offer her a drink, which she generally won’t actually take you up on unless it’s already much later in the day, you can give her a present, or you can just chat with her. While you’re interacting with one of the girls, there are five actions you can take. These blocks are Morning, Noon, Evening and Night, and with some small difference for Evening and Night, they all function pretty much the same. There are four time blocks in a day, and the game progresses to the next time block when you choose to go talk to a different girl. After the tutorial, you’ll start off the first day, and you’ll go around talking to girls. While HuniePop advertises itself as a match 3 game, there’s also a large portion of it that functions as a sort of memory game. Anyway, that brings us to the first of the two main gameplay loops. Like, it’ll show you if they’re asleep, but you can’t go visit them or talk to them if they’re not already in a somewhat public place? I dunno. Hmmm… when you put it that way, it’s kinda creepy. More on that in a moment.Īnyway, after a brief tutorial and introduction to the game’s mechanics by a sex fairy, you’re given a magic phone that that will let you locate girls you encounter and also show you information about how much they like you. But credit where it’s due, it did make me realize that I was about to forget a girlfriend’s birthday for the second year in a row. ![]() I have some issues with the game’s implementation of both of these mechanics. HuniePop is sort of combination of dating simulator and match 3 puzzle game. ![]() Having now actually finished the game, I have to admit it was not as easy as I was expecting. I chose to play through HuniePop purely to flex on a friend who thought that the game was “Too hard” and that “Most people couldn’t beat the first level.” For reference, this friend has beaten all three Dark Souls games, so my first impression was that they just really, really sucked at puzzle games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |